Gaia Project: every award it has won
Deutscher Spiele Preis 2018
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- Players
- 1–4
- Duration
- 150 min60–150 min
- Complexity
- 4.4/5Very heavy
- Age
- 12+
- Civilization
- Economic
- Science Fiction
- Space Exploration
- Territory Building
1 award
All of its awards
BoardGameGeek
About the game
Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.
All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
Mechanics
- End Game Bonuses
- Hexagon Grid
- Income
- Modular Board
- Network and Route Building
- Solo / Solitaire Game
- Tags
- Tech Trees / Tech Tracks
- Turn Order: Pass Order
- Variable Player Powers
- Variable Set-up
- Victory Points as a Resource
